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Motion from Stillness

Manuel De Landa, Adina Glickstein
conversation
07.14.2025
READING TIME:
8 minutes
audio
Motion from Stillness

Manuel De Landa is a legendary media theorist whose work has explored the phenomenon of self-organization across contexts, from markets to warfare. He is also an experimental filmmaker whose forays into moving-image art include Raw Nerves: A Lacanian Thriller (1980), which has been described an attempt to cinematically bring to life themes from Gilles Deleuze and Félix Guattari’s Anti-Oedipus (1972). (He grants you permission to pirate it on the internet). Revisiting the genre flair that animated his earlier films, De Landa has recently created Noir Nightmares, a video series produced with generative AI. In this conversation with Adina Glickstein, he discusses his decades-long exploration of complex systems and emergent phenomena; recent innovations in the longer lineage that his practice traverses; the study of wholes born from parts; and motion emerging from stillness.

Adina Glickstein

I first encountered your work in writing and philosophy, though you’ve also been making films since at least the 1970s. I understand you were a student of P. Adams Sitney, so you’re grounded in a pretty legendary lineage of avant-garde cinema. What is possible in film that isn’t possible in writing?

Manuel De Landa

The main concept linking the two practices is that of an emergent whole—that is, a whole with properties that do not exist in its component parts. A movie is really a population of photographs linked in a series, none of which possesses the property of motion. But in the assemblage formed by a projector, a screen, and a viewer, motion emerges as if by magic, and indeed, magicians were involved in the medium early on. I deal in my books with emergent properties—the properties of communities and organizations that cannot be reduced to the people that compose them—but there, I cannot manipulate them. In film, I can intervene (I used to paint special effects directly on the film itself) and generate new emergent effects at will.

Adina Glickstein

What continuities do you see between generative AI and older processes or aesthetics in avant-garde filmmaking, for instance structural film?

Manuel De Landa

Because I was dealing with emergent effects from the start, my focus as an artist has never changed. Although around 1983 I stopped making art movies for a while, I worked as a 3D computer artist for almost twenty years. And because I knew from personal experience how hard it is to create 3D models of people and endow them with articulated motion, when I saw Midjourney’s capability to generate scenes without any 3D models, and then Runway’s capacity to animate them without any skeletons or inverse kinematics, I was really impressed. I couldn’t wait to see what I could make emerge from these programs.

The trajectory I followed in developing this practice can be traced across the films and videos I have on my Vimeo page: the hand-painted special effects (Harmful or Fatal if Swallowed [1982]); the move to replace an optical printer with After Effects (Fractured Landscapes [2013], Anonymous Multitudes [2014]); the use of filters to leave nothing but movement in a scene (Lucha Libre [2018], Polygon West [2020]); the use of particle dynamics to do abstract dances of geometric objects (Geometric Becomings I, II, and III [2013, 2019, 2021]); and, finally, my experiments with AI, which include Noir Nightmares.

Adina Glickstein

Perhaps more than many artists working with generative image-making processes, you have a deep historical perspective on the development of machine intelligence. Do you find the present hype around AI overblown, or do you have a more invested position on how “new” these new innovations really are?

Manuel De Landa

The innovations are totally real. The conflict (for funds and recruits) between symbolic AI and connectionist AI is an old one. Advocates of symbolic AI, like Marvin Minsky and Seymour Papert, actually tried to destroy their rival when neural nets had only two layers: input and output. In the 1980s, there was a resurgence of connectionism with the introduction of three-layered neural nets and a way to train them (back-propagation). The third layer gave neural nets the capacity to be more than just pattern associators. Today’s neural nets have dozens, if not hundreds, of these intermediate layers, which give them even more powerful emergent abilities. These abilities are real, and to the extent that they do not depend on the manipulation of symbols using logic, they are entirely novel. They capture the difference between “knowing that” (verbal knowledge transmitted by talks and books) and “knowing how” (embodied knowledge taught by example and learned by doing). In this way, they can influence philosophy itself.

Adina Glickstein

There’s a great passage in the introduction to War in the Age of Intelligent Machines (1991) where you set up the point of view you’ll occupy throughout the book, namely imagining how a nonhuman “robot historian” would narrate the evolution of computers. Can you revisit that a bit to speculate: How would the robot historian regard the evolution of cinema? I wonder, for instance, if our robot narrator would find that indexical images recorded by humans are merely a blip in the long history of cinema?

Manuel De Landa

Well, there is something to this thought, to the extent that AI image generators can produce photorealistic images that could pass for real photos without the images indexically referring to anything real. This is going to be a big problem for the legal system and for the concept of photographic evidence, but not so much for artists. The robot historian would probably see the artistic history as a progression of ways to generate emergent effects: apparent motion, analog special effects, digital special effects, and effects that are entirely synthetic, as with AI. Since the very intelligence of this imaginary robot would most likely be connectionist (not symbolic), it would probably think about the newest developments as marking the point that its own intellectual capabilities, and its own visual field, emerged as a form of machinic know-how.

Adina Glickstein

In your own recent experiments in AI-generated film, how did you land on film noir as a motif?

Manuel De Landa

It’s an old obsession of mine. In 1980 I made a film with Hollywood production values about a private eye who gets into trouble. The film was not a big success—it went against the minimalism dominant at the time—but it did influence the following generation of filmmakers in New York. The movie was called Raw Nerves: A Lacanian Thriller. Pirated copies can still be found online.

Adina Glickstein

What were some of the reference points for Raw Nerves?

Manuel De Landa

When I arrived in New York in 1975, there was an old cinema that showed two noir movies every Tuesday—titles like Kiss Me Deadly and Murder, My Sweet. The private eye was always an antihero with personal problems, but who for the same reason was always insignificant to the bad guys, and they never saw him coming. I just fell in love with the expressionistic lighting and the twisted plots.

Adina Glickstein

A lot of the images and videos that we see coming out of generative AI today have a sort of genre-cinema flavor, drawing on action and fantasy tropes. Did you find that Midjourney was readily amenable to the film noir aesthetic?

Manuel De Landa

Well, the biases introduced by the training data show up when you give Midjourney a prompt that it cannot understand. Then it gives you an image in its default genre, which tends to be sci-fi, always with a beautiful woman. (I can see how nerd programmers would introduce those two biases). But other than that, the training set is basically the whole internet, so the biases are more subtle.

Adina Glickstein

Did any unexpected AI phenomena arise while you were making Noir Nightmares? Any invented or absurdly rendered plays on the established visual tropes of the genre?

Manuel De Landa

There are always hallucinations, the six-fingered hand being the most famous. These errors are interesting, making the image more surreal, but it’s hard to take advantage of them in a narrative video. On the other hand, there were several images that I did not request explicitly, but were so good that when I saw them, I had to change the plot to accommodate them. For me, the most important things are the resources the program gives you to control the continuity of a character’s appearance, the scene’s lighting and mood, and the kinds of interactions among the characters, like fights or hugs. Midjourney is good at that.

Adina Glickstein

What do you think about the mainstream film industry’s attempts to integrate generative AI into production processes? It seems to me like the studio system today views AI in line with the symbolic rather than the connectionist paradigm. They’re less concerned with the possibility for new emergent phenomena, and more invested in analyzing what sells and automating the production of more of the same. Do you agree?

Manuel De Landa

The neural networks we use today are incapable of uniformity or homogeneity; they are built to generate continuous variations. It is possible that in the future they will add modules that can constrain them to imitate, but for now they can only create. From an industry point of view, this is not a good thing. An assembly line has to have exact repetition (or, at most, customized repetition), and neural nets are useless under that paradigm. But even in commercial art studios or in architecture, there is always a client who sees a project and wants to keep some parts identical but change some others. That cannot be done today.

Adina Glickstein

To end our conversation, I want to ask you to bridge a bit between past and future. You were famously involved with the “Virtual Futures” conference at the University of Warwick, alongside the likes of Nick Land and Sadie Plant, which took place exactly thirty years ago. If a present-day version of that conference were to be staged, what are some of the questions you would hope to see explored?

Manuel De Landa

My presentation at that event was about genetic algorithms, which are simulations of biological evolution. They are closely related to neural nets and can be used to breed neural nets. But I did not enjoy the rest of the conference. The way I remember it, many other presentations were delivered in the postmodern style (which I’ve always hated), so I can’t remember any details. Sadie was good, as usual—clear and articulate—but there were so many others just offering the forgettable McDonald’s version of French philosophy.

Manuel De Landa (Mexico City, 1952) is a cross-disciplinary theorist and artist who has lived in New York since 1975. He began his career in the mid-1970s as an independent filmmaker, showing his films in cine-clubs and museums around the world. His philosophical essays have appeared in many journals, and he currently lectures extensively in the United States and Europe on nonlinear dynamics, theories of self-organization, artificial intelligence, and artificial life.

Adina Glickstein is a writer, editor, and researcher interested in psychoanalysis, contemporary art, and the social implications of emerging technologies.

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